Temple Run Legends
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Temple Run Legends

ROLE
Senior Designer / Level Design Lead
STUDIO
Imangi Studios
YEAR
2024
STATUS
Shipped
iOS (Apple Arcade)

// OVERVIEW

Defined and shaped the level design vision for Temple Run Legends, playing a key role in the creative direction and developing level design tools and procedural generation systems.

// KEY CONTRIBUTIONS

  • Defined and shaped the level design vision for Temple Run Legends & Temple Run Adventure, playing a key role in the creative direction of these titles.
  • Developed numerous level design prototypes, ranging from basic gameplay mechanics to complex design scenarios, that influenced the game's overall design strategy.
  • Established level design metrics, including environment size, scale, and length, to ensure cohesive and engaging gameplay experiences.
  • Spearheaded the development of studio-wide level design tools and procedural generation systems, enhancing the efficiency and scalability of level creation for both current and future projects.
  • Led, mentored, and trained the design team, ensuring milestone goals were met and junior team members were equipped with the best practices and tools to succeed in level design.
  • Pitched innovative design concepts to leadership, contributing to defining the game's vision and aligning the team's efforts with long-term objectives.

// TOOLS & ENGINE

Unity
Custom Tools
GitHub

// LINKS