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MOBILE
Temple Run Legends
ROLE
Senior Designer / Level Design Lead
STUDIO
Imangi Studios
YEAR
2024
STATUS
Shipped
iOS (Apple Arcade)
// TRAILER
// OVERVIEW
Defined and shaped the level design vision for Temple Run Legends, playing a key role in the creative direction and developing level design tools and procedural generation systems.
// KEY CONTRIBUTIONS
- Defined and shaped the level design vision for Temple Run Legends & Temple Run Adventure, playing a key role in the creative direction of these titles.
- Developed numerous level design prototypes, ranging from basic gameplay mechanics to complex design scenarios, that influenced the game's overall design strategy.
- Established level design metrics, including environment size, scale, and length, to ensure cohesive and engaging gameplay experiences.
- Spearheaded the development of studio-wide level design tools and procedural generation systems, enhancing the efficiency and scalability of level creation for both current and future projects.
- Led, mentored, and trained the design team, ensuring milestone goals were met and junior team members were equipped with the best practices and tools to succeed in level design.
- Pitched innovative design concepts to leadership, contributing to defining the game's vision and aligning the team's efforts with long-term objectives.
// TOOLS & ENGINE
Unity
Custom Tools
GitHub
