
The Sandbox Evolution
Level Designer — Pixowl
The Sandbox Evolution is a creative sandbox game that allows players to build, craft, and share their own pixel worlds across mobile and PC platforms. As a level designer, I created campaign levels across multiple game modes including puzzle, ninja, and runner mechanics. Below are some of the notable levels I designed.

// LEVEL DESIGNS
Ghostbusters "The Purge"
Promotional level designed for the Ghostbusters movie tie-in with Sony. This level incorporated the Ghostbusters theme into the Sandbox Evolution gameplay experience.
Laser Campaign Intro Level
Intro level for the Laser game mode campaign. Designed to introduce players to laser and mirror mechanics as a puzzle-solving experience. The goal was to ease players into future levels by tutorializing the core mechanic: directing laser beams to the endpoint by rotating mirrors.
Path of the Ninja
A challenging level that utilized every ninja mechanic available. Designed as a high-difficulty level with detailed object placement throughout. Wall jumps were strategically designed to maintain pacing and momentum for the player.



